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thoughts & ramblings

The. Cutest. Invasion.

Profile: Installation Robots in Residence with Alexander Reben and Brent Hoff from Submarine Channel on Vimeo.

“So perhaps the real use of this project will be to get some robots out into the world and let people express themselves in an ongoing way.”

Re-engage with your practice

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“I think it’s possible to feel angry with the curator for not selecting a particularly excellent example of your oeuvre.” [...] The game asks the question of how value is determined: not so much by the creator as by how the artwork is received by a community’s power brokers and the world at large.

Art Game by Pippin Barr aims to recreate the soul-crushing and challenging experience of creating visual work for the New York art scene.  I think it also speaks to the creator in all of us who has to interface with those that commission our efforts.

(via Hyperallergic)

Wake up waggle and other oddities

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“Multi-Touch Gestures” by Gabriele Meldaikyte

“Artist Gabriele Meldaikyte’s ‘Multi-Touch Gestures‘ series remakes the actions through which we interact with our smartphones. Meldaikyte turned five actions, flicking, pinching, tapping, swiping, and scrolling, into lo-fi, non-digital devices made of paper, plastic, and wood that mimic those gestures.”

This quote is from a Hyperallergic article talking about a research project called “Curious Rituals” which aims to catalogue the odd things we do with our bodies that have become an everyday part of life with technology.  From the “on the phone aimless amble” to the “iPad photographer” two handed point-and-shoot (one I’m now promoting via Mobile Media Pilot), our odd dances while interacting with devices have become ingrained in the daily experience to the point of becoming overlooked.  ”Curious Rituals” and “Multi-Touch Gestures” aim to tease these behaviors out, look at them from all angles and preserve them for the future.

Hartmut Esslinger’s designs warm my soul

“…in essence, bad design was both the symptom and a contributing cause of apple’s corporate disease. steve’s desire to end the disjoined approach gave birth to a strategic design project that would revolutionize apple’s brand and product lines, change the trajectory of the company’s future, and eventually redefine the way the world thinks about and uses consumer electronics and communication technologies.”

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More on designboom

“Wait” by M83

With shades of 2001 and Dune, I’m in love.

Collect all 112M titles

Looking for a way to jazz up your used book sales?  Try the Biblio-Mat, which promises to convert $2 into a randomly selected title from its inventory.  Genius.

Homeworld

These gorgeous bubbles of scenery are by photographer Catherine Nelson.  And they are spectacular.  See more and learn about the technique at Wired.

What to wear on those long spaceflights

Normally I pay no attention to YouTube ads before my video content loads, but damn did Prada do a fine job on these spots for their Fall/Winter 2012 collection.  These are “Real Fantasies” that I can most assuredly get behind.


I love the way the scene vanishes to reveal the credits at the end of this one.


The most intriguing game of moon-chess you’ll ever see, guaranteed.

Together apart

“They were a bit puzzled how the image was going to be done. But once they start seeing the resulting image, most of them start to see the deep impact of such a session. There’s a very deep longing in their sentiments. You can sense that they miss each other very much, and yet it’s something we have to accept in the current fast-paced society.”

Artist John Clang explains his new exhibition Being Together with The Atlantic.

Musical landscaping

Ever wonder what your favorite album might look like as a physical object (and no, I’m not talking about moving back to CDs, tapes or vinyl)?  The Microsonic Landscapes project from Mexico City has done exactly this by printing the sonic landscape of five artists as 3D plastic artifacts.  Gorgeous, no?